Build Stuff 2018 has ended
Back To Schedule
Friday, November 16 • 1:10pm - 3:10pm
[SLIDES]Heather Shockney @HeatherShockney - Developer's Guide to User Experience and Design

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

Feedback form is now closed.
 User experience and design are often hard problems for developers. We focus on code and hopefully someone else will make sure it looks good and users enjoy using it. That’s because user experience requires a different set of tools and thought processes. Sometimes, however, we do not have the luxury of a design team on every project. Join us and add some of those tools to your toolbox so that every product you work on from this point forward has the extra edge. Regardless of if you are building an AR/VR, ML, or Mobile/Web app, this talk will help you to:

* Perform User Research
* Use sketching sessions
* Affinity diagramming
* Design Information Architecture
* Create Valuable Personas
* Create User Journeys and Story Mapping
* Usability Testing
* Define Minimum Marketable Product

avatar for Heather Shockney

Heather Shockney

Software developer, Mined Minds
I have been coding for about three years, I started taking a bootcamp with my daughter. She quit a few weeks in and I never turned back. I am a full stack developer at Mined Minds with a love for front end and design.

Friday November 16, 2018 1:10pm - 3:10pm EET
3. Garage